That being said the scale is something that will have to be determined on a case by case basis because everybody is different and even if you are the same height and weight as the next guy you may have to have a different scale on some pieces to get them to fit correctly. All the other files (the ones I made) are designed to fit together when at the same scale. Now I didn't model the helmet or the hands so those files are still at the original scale of the person that did model them. What really matters is how they were modeled and if they were modeled to fit with each other or not. Now since I had some other guys helping me out with the unfolds they may have changed the scale on some of the files but it really doesn't matter what the scales are on the files in Pep Desinger. When I started the build I thought that scale would fit me best but it was too small. However, the first couple files I made were set to a scale of 21. Robo3687 made his files at a scale of 25.4xx or something like that and I set mine to a scale of 23. ![]() When you import the model into Pep Designer and unfold it you then specify what scale you want the file to be at. ![]() ![]() Ok so I figured out what scale Robo3687's files were modeled at and I maid my Mk VII to be the same size as his. ![]() wow it looks like you all could have used me a couple of days ago. Re: Darkside501st's Iron Man Mk VII pepakura files
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